Skip to content
Play Mosaic GuideDifferent games. Your kind of play.
Menu

Independent game reviews · 2026 selection

Find your
kind of brilliant.

Different genres. Different ideas. One clear place to discover and compare your next game.

Explore all twelve

Platformer · Short

Celeste

Celeste makes improvement legible: a room that seemed impossible becomes a sequence you understand. Optional challenges and Assist Mode let that central achievement support very different ambitions.

Read the review
9.2Editorial score / 10Brilliant fit
DorfromantikDorfromantik9.1

CHANGE THE PICTURE

Into the BreachInto the Breach9.0

FOLLOW WHAT CATCHES YOUR EYE

The playable mosaic

Updated 4 November 2026 · 12 games · 5 scoring criteria

Showing 3 of 12

06

NarrativeMedium

Pentiment

8.8

Pentiment makes conversation a consequential activity by limiting whose account you can hear and when you can hear it. The strongest mystery is how a community turns incomplete knowledge into a lasting judgement.

Read review
11

Exploration adventureShort

Sable

8.2

Sable makes choosing a direction the central act of an adventure. Its desert journey rewards curiosity about places and people more than urgency, combat or a relentless chain of upgrades.

Read review
12

Management adventureLong

Spiritfarer: Farewell Edition

8.1

Spiritfarer connects management to attachment: a meal, a room and a completed request matter because someone aboard needs them. Its gentle routines gain weight from the departures they help prepare.

Read review

A DIFFERENT WAY IN

Find the right starting point

Hades

Hades joins quick combat decisions to a welcoming rhythm of return, conversation and another attempt. Its strongest reward is discovering a build that changes how a familiar weapon behaves.

Medium · 9.4/10
Celeste

Celeste makes improvement legible: a room that seemed impossible becomes a sequence you understand. Optional challenges and Assist Mode let that central achievement support very different ambitions.

Short · 9.2/10
Dead Cells

Dead Cells offers restless, equipment-driven action in which committing to an unfamiliar weapon can be as exciting as finding a stronger one. Its repeated runs favour appetite for experimentation over attachment to a single route.

Medium · 8.9/10
Dorfromantik

Dorfromantik turns a peaceful landscape into a chain of small spatial commitments. Its charm comes from choosing how much optimisation you want to bring to a world that remains pleasant to arrange.

Medium · 9.1/10

THE SHAPE OF THE JOURNEY

How long is it?

Editorial length bands describe the scope of a game. Optional goals and your own pace can change the journey.

See all 12 games →

Make an informed choice.

How we score →

Five criteria. One consistent editorial score.

Questions, answered →

Find out how the catalogue and your journal work.

Keep play comfortable →

Practical guidance for breaks, settings and purchases.

Your comparison

Official trailer

No analytics or advertising service is installed.