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Independent game reviews · 2026 selection

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kind of brilliant.

Different genres. Different ideas. One clear place to discover and compare your next game.

Explore all twelve

Platformer · Short

Celeste

Celeste makes improvement legible: a room that seemed impossible becomes a sequence you understand. Optional challenges and Assist Mode let that central achievement support very different ambitions.

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9.2Editorial score / 10Brilliant fit
DorfromantikDorfromantik9.1

CHANGE THE PICTURE

Into the BreachInto the Breach9.0

FOLLOW WHAT CATCHES YOUR EYE

The playable mosaic

Updated 4 November 2026 · 12 games · 5 scoring criteria

Showing 12 of 12

01

RoguelikeMedium

Hades

9.4

Hades joins quick combat decisions to a welcoming rhythm of return, conversation and another attempt. Its strongest reward is discovering a build that changes how a familiar weapon behaves.

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02

PlatformerShort

Celeste

9.2

Celeste makes improvement legible: a room that seemed impossible becomes a sequence you understand. Optional challenges and Assist Mode let that central achievement support very different ambitions.

Read review
03

StrategyMedium

Dorfromantik

9.1

Dorfromantik turns a peaceful landscape into a chain of small spatial commitments. Its charm comes from choosing how much optimisation you want to bring to a world that remains pleasant to arrange.

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04

StrategyShort

Into the Breach

9.0

Into the Breach replaces reaction speed with responsibility: the danger is visible, and the challenge is choosing which consequences you can prevent. Small boards support unusually consequential tactical decisions.

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05

RoguelikeMedium

Dead Cells

8.9

Dead Cells offers restless, equipment-driven action in which committing to an unfamiliar weapon can be as exciting as finding a stronger one. Its repeated runs favour appetite for experimentation over attachment to a single route.

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06

NarrativeMedium

Pentiment

8.8

Pentiment makes conversation a consequential activity by limiting whose account you can hear and when you can hear it. The strongest mystery is how a community turns incomplete knowledge into a lasting judgement.

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07
8.7

TOEM makes a camera useful by surrounding it with people and details worth noticing. Its compact requests turn gentle exploration into a succession of small, clearly earned discoveries.

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08

Puzzle adventureShort

COCOON

8.6

COCOON finds remarkable variety in deciding where a world belongs. Its nested spaces reward clear spatial thinking while keeping the physical controls almost effortless to grasp.

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09
8.5

Chants of Sennaar turns uncertainty about words into the engine of an adventure. Its best discoveries come from correcting an assumption that once made perfect sense in a smaller context.

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10

CreativeShort

Tiny Glade

8.4

Tiny Glade offers the pleasure of shaping a place without first earning the resources to build it. Its responsive details make small adjustments rewarding, provided you are happy to supply your own purpose.

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11

Exploration adventureShort

Sable

8.2

Sable makes choosing a direction the central act of an adventure. Its desert journey rewards curiosity about places and people more than urgency, combat or a relentless chain of upgrades.

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12

Management adventureLong

Spiritfarer: Farewell Edition

8.1

Spiritfarer connects management to attachment: a meal, a room and a completed request matter because someone aboard needs them. Its gentle routines gain weight from the departures they help prepare.

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A DIFFERENT WAY IN

Find the right starting point

Hades

Hades joins quick combat decisions to a welcoming rhythm of return, conversation and another attempt. Its strongest reward is discovering a build that changes how a familiar weapon behaves.

Medium · 9.4/10
Celeste

Celeste makes improvement legible: a room that seemed impossible becomes a sequence you understand. Optional challenges and Assist Mode let that central achievement support very different ambitions.

Short · 9.2/10
Dead Cells

Dead Cells offers restless, equipment-driven action in which committing to an unfamiliar weapon can be as exciting as finding a stronger one. Its repeated runs favour appetite for experimentation over attachment to a single route.

Medium · 8.9/10
Dorfromantik

Dorfromantik turns a peaceful landscape into a chain of small spatial commitments. Its charm comes from choosing how much optimisation you want to bring to a world that remains pleasant to arrange.

Medium · 9.1/10

THE SHAPE OF THE JOURNEY

How long is it?

Editorial length bands describe the scope of a game. Optional goals and your own pace can change the journey.

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